3impact Game Engine website
3D game engine with realistic physics simulation capability (uses the opensource Open Dynamics Engine [ODE] internally)
an "official" kit for Delphi is available from
3impactDLL_Delphi_OOP_20050819.zip
3impact v3.7/v3.8 OOP wrapper units for Borland Delphi
Please read the included "Readme.txt" file
3impactDLL_Delphi_OOP_ROPS_20050819.zip
RemObjects Pascal Script (ROPS) import units/components (autogenerated using ROPS unit import tool) for the 3impact v3.7/v3.8 OOP API for Delphi
Please see the RemObjects Pascal Script website for more info on how to use ROPS
3impactDLL_Delphi_OOP_20050118a.zip
3impact v3.6 OOP wrapper units for Borland Delphi
Please read the included "Readme.txt" file
3impactDLL_Delphi_OOP_ROPS_20050118a.zip
RemObjects Pascal Script (ROPS) import units/components (autogenerated using ROPS unit import tool) for the 3impact v3.6 OOP API for Delphi
Please see the RemObjects Pascal Script website for more info on how to use ROPS
3impactDLL_Delphi_20040924.zip
3impact v3.5 units for Borland Delphi
Please read the included "Readme.txt" file
NOTE: 3impact v3.5 headers for Delphi won't be updated anymore, I suggest you upgrade to the latest 3impact engine version instead and use the latest Delphi headers for it
3impactDLL_Delphi_OOP_20040924.zip
3impact v3.5 OOP wrapper units for Borland Delphi
Please read the included "Readme.txt" file
NOTE: 3impact v3.5 OOP headers for Delphi won't be updated anymore, I suggest you upgrade to the latest 3impact engine version instead and use the latest Delphi OOP headers for it
3impactDLL_Delphi_20040831.zip
3impact v3.4 units for Borland Delphi
Please read the included "Readme.txt" file
NOTE: 3impact v3.4 headers for Delphi won't be updated anymore, I suggest you upgrade to the latest 3impact engine version instead and use the latest Delphi headers for it
3impactDLL_Delphi_20040803a.zip
3impact v3.2 units for Borland Delphi
Please read the included "Readme.txt" file
NOTE: 3impact v3.2 headers for Delphi won't be updated anymore, I suggest you upgrade to the latest 3impact engine version instead and use the latest Delphi headers for it (see above)
At the "Multi-Agent Robotics" section you can download a simulator of a roadtrain-like (or you could say snake-like) redundant manipulator built using the 3impact engine
Gears demo screenshot
the Gears demo shows 1 rotating gear causing the rotation of two other adjacent gears
ViewX_20050118.zip (see included "Readme.txt" for details)
a .X and .MSH mesh file viewer (using the 3impact engine v3.7)
source code (using "3impact for Delphi") included